Category Archives: Instructional Theory
Games as Instructional Technology III: Kolb’s Learning Styles
Kolb’s Learning Style Model To be successful, games must appeal to different types of learning styles. There are various learning styles, among them Kolb’s Learning Styles. This model classifies students as either preferring concrete experience or abstract conceptualization (how they … Continue reading
Games as instructional technology II: Bloom’s Taxonomy
Another pedagogical element present in games is Bloom’s Taxonmy. In an effort to hierarchically order cognitive processes, Benjamin Bloom developed the Taxonomy of Cognitive Outcomes. Bloom’s cognitive taxonomy is based on the idea that cognitive activity can be ordered into … Continue reading
Games as instructional technology: Gagne’s Nine Events
The 2012 Horizon Report states that game based learning will be widely adopted in the next two to three years out. Games can be an effective instructional technology because they often embody theories of learning and instruction (Becker, 2007). One … Continue reading
Learning Objectives for Librarians
Tuscaloosa, Alabama. It’s been a lengthy hiatus, for reasons I’ll not go into, but now I’m back. The Spring semester ended abruptly, and Summer is a time for clean up and planning for Fall. My department had a “brown bag” … Continue reading